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3D plane-wave migration

The full plane-wave and inline delayed-shot migration theory discussed herein draws largely from Liu et al. (2006). I restate a number of key points for completeness, though with a slightly different notation. As in previous chapters, I define Cartesian coordinates by $ \boldsymbol{x}=[x_1,x_2,x_3]$ and a generalized coordinate system by $ \boldsymbol{\xi}=[\xi_1,\xi_2,\xi_3]$.

Subsections


2009-05-05