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In simple
cases M1, from eq. (1), is a histogram equalization operator (for contrast
adjustment) or only the identity matrix, and M2 and M3
represent raising each
point in the matrix to a power. Several variations that would
result in monochrome colormaps suitable especially for highlighting
linear, coherent shapes (fig. 6) can be imagined. If a more complex
colormap is desired, the three operators must be constructed by
transforming common RGB colormaps to NTSC, with the equation:
| |
(5) |
An example is provided in Figure 1 for Matlab's jet
colormap.
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Previous: Creating the color image
Stanford Exploration Project
9/18/2001