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Creating the color image

The input data in this process consists of the luminance and the chrominance images. Both are stored in real-valued, normalized matrices (respectively L and C). The output will be a RGB image with three components: R,G and B, obtained by transforming a NTSC image composed of the matrices Y, I and Q. The first step is thus transforming L and C into the NTSC components Y, I and Q through a colormap operator (actually, a set of three related operators)

 
Y=M1L

(1)

 
I=M2C

(2)

 
Q=M3C

(3)

The next section will elaborate on the construction of the three operators. Once the Y, I and Q matrices are obtained, we basically have the color image, but since computer devices work with RGB, we usually need to transform to RGB with the equation  
 \begin{displaymath}
 \left[
 \matrix { R \cr G \cr B}
 \right]
 =
 \left[
 \matr...
 ...703 }
 \right]
 \ \ 
 \left[
 \matrix { Y \cr I \cr Q}
 \right]\end{displaymath} (4)
before writing the file to disk Kuhn (1996).

 
jetcolormap
jetcolormap
Figure 1
The main part of the operators M1, M2 and M3 consists of the transformation from RGB to NTSC of a common colormap
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next up previous print clean
Next: Building the three colormap Up: Vlad: Image display with Previous: NTSC and its properties
Stanford Exploration Project
9/18/2001