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In 3-D media, the rayparameters for each of the sources and receivers
have two components: px and py.
For general anisotropic media, this suggests that
we need to solve for two parameters for each of the
source and receiver rays in resolving a 2-D stationary point problem.
This results in a fairly complicated process that can be avoided by relying on polar coordinates.
In VTI media, unlike more complicated anisotropies,
the group and phase angles for a given ray
are confined to the same vertical plane that includes the source or the receiver and
the image point.
Simply stated, the VTI model with respect to the horizontal plane
is isotropic. We can simplify the 3-D problem by using azimuth instead of multi-component
rayparameters. As a result, only one parameter need to be solved for each of the
source and receiver rays, and this rayparameter has the same form given in the 2-D
case [equation (
)].
The four stationary points in 3-D media are:


where
and
is the source-to-image-point and receiver-to-image-point azimuth,
respectively. The polar rayparameters (ps and pg) are computed using equation (
)
with

for pg, and

for ps.
Therefore, the total traveltime is given by
|  |
(132) |
where
,
and
.Equation (
) can be used to perform prestack time migration on 3-D datasets.
Next: The accuracy of the
Up: Rickett, et al.: STANFORD
Previous: Vertical velocity variation
Stanford Exploration Project
7/5/1998