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Hypercube is based on a regular grid concept. This has the advantage of allowing for simple book keeping, lower graphic card requirements, and makes it more amenable to interaction with applications/approaches that rely on regular sampled functions. It has the disadvantage of not allowing data that does not fit either its grid or line (through pick-sets) data concept. Hypercube now allows the grid to be rotated along any plane. The rotation amounts to rotating the griding of the data. The e basic slice viewer concept is maintained. As a result, if you rotated your view by 45 degrees you would see a single trace at the edge of the cube. Figure 1 demonstrates this concept.

Figure 1.
The result of rotating the cube viewing angle.
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