next up previous [pdf]

Next: Sheared Cartesian Coordinates Up: Canonical Examples Previous: Canonical Examples

Cartesian Coordinates

A Cartesian coordinate system $ \boldsymbol{x}$ can be defined from a unit square $ \boldsymbol{\xi}$ by
$\displaystyle \left[ \begin{array}{c}
x_1\\
x_3
\end{array} \right] =
\left[ \...
...\end{array}\right]
\left[ \begin{array}{c}
\xi_1 \\
\xi_3
\end{array} \right].$     (12)

The partial differential transformation matrix is
$\displaystyle \left[ \begin{array}{cc}
\frac{\partial x_1}{\partial \xi_1}& \fr...
...d{array} \right] =
\left[ \begin{array}{cc}
a & 0 \\
0 & b
\end{array}\right],$     (13)

leading to the following differential travel-time equations
$\displaystyle \left[ \begin{array}{c}
\frac{\partial t}{\partial h_{\xi_1}}\\
...
...}{c}
a \, {\rm sin} \, \gamma \\
b \, {\rm cos} \, \gamma
\end{array} \right].$     (14)

The Cartesian ADCIG computation is given by

$\displaystyle {\rm tan}\gamma = - \frac{b}{a} \frac{\partial \xi_3}{\partial h_{\xi_1}}.$ (15)

Note that where the axes are equally sampled, one recovers the correct reflection opening angle; situations where the axes are not equally sampled require an additional scaling. This stretch is usually taken into account during the Fourier transformation implicit in equation 7.
next up previous [pdf]

Next: Sheared Cartesian Coordinates Up: Canonical Examples Previous: Canonical Examples

2009-04-13