#define BINDIR /r3/martin/bin/MTYPE
#include <SEP.defs>


acoustic&: jacoust.h wavelet.ac
	time BINDIR/Ultimod  type=1 modeling=1 moduli=jacoust.h par=parfile  <wavelet.ac >junk

ti3d&: jacoust3d.h wavelet.ac
	time BINDIR/Ultimod  type=4 modeling=1 moduli=jacoust3d.h par=parfile  <wavelet.ac >junk

wavelet.ac:
	Wavelet n1=128 d1=0.004 domain=time wavelet=ricker1 tdelay=0.080 fund=15 fhigh=30. | Scale dscale=1000000. >wavelet.ac


jacoust.h:
	Geninput nx=208 nz=208 dx=40. dz=40.  symmetry=2 vp=4.0 vs=2.3  rho=2.5   >jacoust.h

jacoust3d.h:
	Geninput3d nx=208 ny=10 nz=208 dx=40. dy=40. dz=40. symmetry=2 vp=4.0 vs=2.3  rho=2.5   >jacoust3d.h


#include <SEP.obj.rules>
#include <SEP.prog.rules>
