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We defined DMO as an operator which
together with NMO transforms data from
constant-offset to zero offset. After Zero-Offset
Migration (ZOM) the result of our data processing sequence is
equal to the output of Prestack Migration (PsM).
We can write this in a formal form
Using this definition we can describe the sequence
as
| |
(9) |
where the MZO operator can be built using
the Prestack Migration operator and the inverse
of the Zero-Offset Migration operator, which
is the Zero-Offset Modeling.
We use this definition to define a MZO operator
not only for a constant velocity medium, but for
any variable velocity medium.
The impulse response of the generalized can be defined by a two step process:
- 1.
- Full prestack migration to a depth model.
The prestack depth
model is the position in space of all points that can
generate a given impulse in a constant-offset section.
For a constant
velocity medium this is equivalent to constructing the
migration ellipse for a constant-offset section. For a
variable velocity medium, the loci of points with
equal travel-time from source to receiver form a curve resembling
an ellipse or a superposition of several ellipses.
- 2.
- Zero-offset modeling.
Given the depth model,
raytrace back at 90 degrees from the reflector, to model
the zero-offset data. The intersection of the ray with the
surface will give the x-coordinate of the MZO operator,
while the travel-time along the raypath will provide
the zero-offset time-coordinate.
Using this definition we can find another path to derive
analytically the DMO operator
in constant velocity media.
Next: References
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Previous: Problem 2.
Stanford Exploration Project
11/18/1997