1:00 PM 7/12/2005 Biondi - Overview of the project Dave Hale logistical support Next generation 3D modeling Window of opportunity for cooperative project 2.5D desired in Houston meetings 3D two-way acoustic main initial 3D focus, elastic a few years out model design will be elastic, modeling not necessarily elastic. Geological model working group task: design 3D elastic model, with Vp rho for acoustic work containing challenging and realistic structures (salt bodies, faults) velocity variations (shallow gas, low vel under salt, overpressure) to test the limits of present and future 3D seismic (acquisition and imaging) technologies contains 2-3 reservoirs with complex and realistic architecture and that produce interesting "AVO" effects when computed in acoustic sense. Is ready for fluid-flow simulation and computation of elastic/acoustic time-lapse surveys. Identify in the 3D Elastic model one or two 2-D slices: suitable for elastic 2.5D (single line of 3D point source elastic modeling) suitable for non-seismic modeling/inversion, in particular for: gravity, active-source EM, MT Stork: what about anisotropy? (acoustic) Bednar: do aniso in 2.5D elastic (acoustic to elastic is 13x storage, compute 100x) Stork: isotropic acoustic to elliptical aniso is cheap Stefani: tensor rotation fills in to full 21 coefficients in presence of dip Perhaps elliptical can provide some insight, however. Biondi: VSP will have anisotropy Bednar: Anderson says once you define horizons, structure, you can populate with more complex parameters. Abriel: let's keep anisotropy on the issue table as part of the evolving project timeline Stork: Why 2 years to get acoustic? Why not shorter. Bednar: model design tends to take a lot of time. Biondi: there's a tradeoff between cost of computational resources and time ??: GOM model would be quickest to design. World-wide expansion adds design time Bednar: Input has been across the geologic spectrum Determine parameters of 3D Elastic model that define a realistic computational task and capture important features of the model: - determine maximum frequency needed for resolution - " shot aperture and recording time to capture all dips, including overturned events(?) - " spatial sampling Define model representations, software tools, and appropriate interfaces Calandra: 10-15 km deep structure controls are useful, but less important for data processing Stork: imaging deep structural controls can be dicey, worth investigating. let's do it right. Calandra: changing frequency content in deeper modeling is not easy Abriel: This is another issue for the modeling groups to deal with SEG Convention workshop - conceptual design of 3-D elastic model - cross-validation of numerical code against Delft ZMAART physical model - organizational structure and legal framework - detailed plans for computations grid vendors, spare time on company clusters) - initial plan for archival and distribution (including data compression) - involved sister societies (SPE, AAPG?) and non-seismic SEG members - Firm commitments by "founding members" Objectives for today: - agree on main elements of 3D elastic model (salt typology, reservoir stratigraphy, velocity anomalies) - agree on main contributors to each of these elements - agree on model representation and software tools - agree on time-table between now and SEG begin formation of numerical modeling working group make progress towards finalizing structure of consortium discuss nominations for project manager 1:43 PM 7/12/2005 Bednar: Planning Issues nitty-gritty the original idea model design working group (good company base, lots of friction, however) numerical modeling and software working group (good base) model execution (contract?) (lots of issues) data distribution and archive (lots of issues) analysis working group domain decomposition, large runtimes, data compression, OS/Hardware/Software compatibility 5-10 terabytes compressed (10:1), software the emerging idea planning issues BP not (yet) on board. they have a lot of internal strength Abriel: Chevron compression code international geophysical archive initiative that SEG wants to get involved in Stork: If ready to start distribution data in 2 years, the storage capacity of disk will be 10x. bednarb@3dbee.com 2:00 PM 7/12/2005 Abriel: SEG Model Consortium how do we thing it is to operate? how does your company view the structural setup umbrella is SEG operator administrator and executive committee supervising coordinating project manager looking at about 75% of budget spent on execution (computation) 2/3rd majority agreements from participants (sole voting members) advising participants: SEG representative, SEG research chair, EAGE advisor Questions about when 2 yr proprietary clock should start, late participation Academic groups & non-profit groups may make 1 page proposals to executive committee for projects and get license for data Question about publication of sections versus release of data Contract doesn't exist yet, but likely to be modeled on SMAART or DeepStar consortia 2:38 PM 7/12/2005 Joe Stefani ZMAART recap ZIGGY (SMAART II) coarse, complex structure macro stratigraphy CSIRO does make thin-layered physical models Too many features crammed into the model make it expensive and unwieldy U of H has 2D extended Marmousi it may be willing to donate to the repository 2:56 PM 7/12/2005 Break 3:16 PM 7/12/2005 Graham Winbow, ExxonMobil (standing in for John Anderson) Computations will take a long time Current task is to define a suitable model quick recap of SEG-EAGE salt model elastic equivalent is about 144 times more compute. Shear wave --> 2^4 more expensive 3 component --> 3^2 more computations data volume grows by factor of 3, more if sample rate is smaller Desirable features: 1) smooth and rugose (both deep notches and chirp signal) top of salt 2) shallow salt with impedance match to give large P-S conversions 3) deeper salt matched P-P 4) multiple salt bodies 5) realistic compaction model for subsalt 6) overpressure 7) AVO 8) reservoir zones with compartmentalization 9) variations in the base of salt 10) subsalt sediments that truncate steeply against the BOS 11) realistic salt tectonics, including faulting and structures in the sediments corresponding to deep salt withdrawal and slip interfaces 12) deep carbonate with rift faults near bottom of section 13) components for calibrating images, e.g. deep horizontal reflector, isolated pt diffractors pictures: allochthonous salt, salt welds Realistic Plan design elastic model, calculate acoustic response, then elastic multicomp, anisotropic elastic subset collection surface, OBC, VSP both absorbing and reflecting surface bdy conds zones of very dense sampling Could equivalent physical acoustic (elastic!) models be done? Stefani: 2D for stacked salt body study first... Winbow: it's easy to make models so difficult they are impossible to image. Further support from participants to ensure model design is realistic in terms of viable exploration targets. Sub-basalt as part of a staged series of models, c.f. First Break July 2005. Winbow: use budget to scope resources, size modeling to those resources. Stork: Original SEG-EAGE salt model would cost about $50K these days Possible nominees: Bee Bednar, Bob Wiley (retired or between jobs is almost a necessity) Bee Bednar overwhelmingly supported. Looking for fallback candidate just in case. 4:01 PM 7/12/2005 Stefani Notes and Opinions of acoustic and elastic structure and stratigraphy earth model and seismic modeling requirements and tradeoffs list of notes of seismic requirements (minimums) fully imaged geology: elastic 5KM on a side (1 OCS block) acoustic 10KM on a side aperture: mild stratigraphic 3KM, complex salt 9KM streamer: 6 to 8KM total size: strat: 15KMx11KM; 4KM deep struct: 30KMx22KM; 8KM deep frequency: 80Hz strat, 50Hz struct cell size: strat 4M, struct 8M nnodes: 4000x3000x1000 ~ 12 billion nodes total runtime memory: strat ~ 400+Gb, struct ~200 Gb Fits in 100 node cluster with 4Gb/node double all frequencies: 1000 node 64-bit cluster slide on tradeoffs between 1-way and 2-way, acoustic and elastic, 2D 2.5D and 3D stratigraphy folks want facies shapes, 2.5D does not really help 4:19 PM 7/12/2005 Stefani: Chevron Perspective 1) given past SEG emphasis on "geometric" (container) imaging of structurally complex models with only weakly represented stratigraphy and 2) the growing need for better amplitude processing and seismic reservoir characterization, we believe the SEG effort is worthwhile, and we particularly support a strat-flavored earth/seismic modeling exercise. likely to need elastic modeling, and certain shortcuts & compromises might be necessary, depending on model details and required accuracy. Q? can acoustic simulations provide enough value for strat objectives? (lose Vs effects on AVA, maintain strat scattering, ...) 3D vs. 2.5D. 4:23 PM 7/12/2005 Recipe for realistic seismic earth models: evolution of Earth/Strat Models [talks too fast to keep up w/o shorthand ...] Remark that 90% of sub-wavelength random features are lost at seismic scale, i.e. an infinite number of sub-wavelength models create basically the same data. Biondi & Hale: higher frequency limited aperture recording over a shallow stratigraphic target and lower frequency over salt. Amerada Hess, ExxonMobil, ConocoPhillips, Total?, Chevron on Geological Modeling Committee Request for good ballpark on computational cost/time formulas 5:36 PM 7/12/2005 Adjourn