next up previous print clean
Next: Digital Textures Up: Vaillant: STANFORD EXPLORATION PROJECTElf Previous: Rickett: REFERENCESMichigan GPR dataset

Michigan GPR dataset

Raw Data /data/fun/michigan-gpr/gprA1.HH and /data/fun/michigan-gpr/gprA3.HH
Geometry
gprA1.HH:
        in="stdin"
        expands to in="stdin"
        esize=4
        n1=640  n2=134  n3=1                  85760 elem             343040 bytes
        d1=8e-07        d2=0.25 d3=1?
        o1=0    o2=0    o3=0?
        label1=time (ms)
        label2=midpoint (m)
History of data Collected by Ran Bachrach's MSU class (Spring 2000).
Preprocessing None
Proprietary Considerations None, but acknowledge Ran if possible.

 
gprA1
gprA1
Figure 1
First line (A1).
view burn build edit restore

 
gprA3
gprA3
Figure 2
Second line (A3).
view burn build edit restore

 

 

Textures

Morgan Brown

morgan@sep.stanford.edu

ABSTRACT

Texture synthesis has been a recurring theme this year at SEP (, , ); here you can learn about the textures used by the authors. Some real data examples were shown in the aforementioned papers, but I show here only the synthetic, non-seismic textures. The real data can comes from Claerbout , and is located at /home/kana/book/gee/Data/.


next up previous print clean
Next: Digital Textures Up: Vaillant: STANFORD EXPLORATION PROJECTElf Previous: Rickett: REFERENCESMichigan GPR dataset
Stanford Exploration Project
1/15/2002