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INTRODUCTION

Artley 1992 introduced an original method to perform v(z) dip moveout in a two-dimensional earth model. The process uses ray tracing tables and solves a system of equations accounting for the location and the dip of the reflection point. This paper describes an extension of Artley's method and derives a new set of equations for the 3-D case.



 

Stanford Exploration Project
11/17/1997