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Artley 1992 introduced an original method to perform
*v*(*z*) dip moveout in a two-dimensional earth model. The process uses
ray tracing tables and solves a system of equations accounting for
the location and the dip of the reflection point. This paper describes
an extension of Artley's method and derives a new set of equations for
the 3-D case.

Stanford Exploration Project

11/17/1997