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PDE

The function inside the integral in equation (13) satisfies the partial differential equation  
 \begin{displaymath}
{2 \over v^2} {{\partial^2 p } \over {\partial t^2_0}}=
{{1 ...
 ...er v^2} p_{tt}+p_{yy}-p_{hh})^2-{4 \over v^2} 
p_{tt}p_{yy}}}}.\end{displaymath} (15)
Notice that for flat layers (pyy=0) the equation is reduced to

\begin{displaymath}
{1 \over v^2}{{\partial^2 p } \over {\partial t^2_0}}=
{{1 \over v^2} p_{tt}-p_{hh}}\end{displaymath}

which is solved by doing NMO as time migration in time and offset coordinates. For the zero-offset case (phh=0), the equation becomes an identity. To verify the partial differential equation, I coded equation (13) for a constant velocity case and for several depth varying velocity functions. Equation (13) can be used to extrapolate the initial wavefield in t0 using a vrms velocity for each zero-offset time value. The results are shown in the following synthetic cases.

Figure [*] shows the velocity and the travel-time map used to model the constant-offset sections. Since for this first case the velocity was constant the information in this figure is trivial, however I kept it just to be consistent with the layout of the other figures. The number of offsets used is 32, with a maximum half-offset h=930 meters. In all cases the structural model was a diffractor at a depth of 1250 m. Figure [*] shows a comparison between the first zero-offset panel obtained from modeling and the output of the MZO algorithm applied to the 32 constant-offset sections. The kinematics of the initial zero-offset section in Figure [*]a coincide with the output of the MZO algorithm in Figure [*]b. The artifacts in Figure [*]b are due to the Fourier domain implementation of the algorithm. The next figures use a depth variable velocity to model the constant-offset sections and the corresponding vrms to migrate the data to zero-offset.

Figure [*]a shows a root-mean-square velocity with a slow increase, corresponding to an interval velocity with several linearly increasing velocity layers. The travel-time map model in Figure [*]b can be used to identify the boundaries of sharper velocity changes. Comparing Figures [*]a and [*]b we notice the excellent kinematic match between the zero-offset model and the output of the migration to zero-offset algorithm using the depth variable velocity.

Figure [*] shows a velocity model with an increasing jump, while in Figure [*], the velocity has a decreasing jump. Again in both cases, comparing Figures [*]a with [*]b and Figures [*]a with [*]b, the kinematics of the initial zero-offset section and the output of the migration to zero-offset are extremely similar even though the velocities used show quite large variations.

 
Fig1
Fig1
Figure 1
The constant velocity medium case.
a. Vrms velocity used.
b. Zero-offset travel-time map used for modeling.
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Fig2
Fig2
Figure 2
Comparison between zero-offset input and constant velocity MZO output.
a. First panel in the input cube: zero-offset.
b. MZO output after stacking.
view burn build edit restore

 
Fig3
Fig3
Figure 3
The depth variable velocity case.
a. Vrms velocity used.
b. Zero-offset travel-time map used for modeling.
view burn build edit restore

 
Fig4
Fig4
Figure 4
Comparison between zero-offset input and v(z) velocity MZO output.
a. First panel in the input cube: zero-offset.
b. MZO output after stacking.
view burn build edit restore

 
Fig5
Fig5
Figure 5
The depth variable velocity case.
a. Vrms velocity used.
b. Zero-offset travel-time map used for modeling.
view burn build edit restore

 
Fig6
Fig6
Figure 6
Comparison between zero-offset input and v(z) velocity MZO output.
a. First panel in the input cube: zero-offset.
b. MZO output after stacking.
view burn build edit restore

 
Fig7
Fig7
Figure 7
The depth variable velocity case.
a. Vrms velocity used.
b. Zero-offset travel-time map used for modeling.
view burn build edit restore

 
Fig8
Fig8
Figure 8
Comparison between zero-offset input and v(z) velocity MZO output.
a. First panel in the input cube: zero-offset.
b. MZO output after stacking.
view burn build edit restore


previous up next print clean
Next: CONCLUSIONS Up: Introduction Previous: Remapping in
Stanford Exploration Project
11/17/1997